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Creator tools on console appear to be a tall order
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(Image credit: ConcernedApe)
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Stardew Valley creator Eric 'ConcernedApe' Barone says he hasn't ruled out mod support for his farming simulator on console, but doesn't think "it would be possible for numerous reasons." A decade after the game was first released, it continues to have a thriving community of players in no small part thanks to the modding community.
For PC players there are almost 30k mods available for Barone's indie hit on Nexus Mods at the time of writing. These add everything from new flora and fauna, more romance options, and even different ways to move around the map. However, mods are currently only available to PC players, with no support for people to create their own mods on console.
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If it was simple to do, I wouldn't be opposed. But I don't think it would be possible, for numerous reasonsJanuary 7, 2026
While PC players can freely dig into a game's code, all updates made on console must first go through the manufacturer. This means that accessible development tools á la Mario Maker would have to be created and then approved by Sony, Xbox or Nintendo, before they could be added into the game. Something that is certainly no easy feat.
Barone might not have described the "numerous reasons" in detail, but a little bit of development knowledge is enough to enlighten the decision.
Stardew Valley creator ConcernedApe donates $125,000 to open-source C# framework his hit farming sim uses, with "an ongoing monthly commitment" to boot.
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George YoungFreelance News WriterFreelance writer, full-time PlayStation Vita enthusiast, and speaker of some languages. I break up my days by watching people I don't know play Pokemon pretty fast.
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Stardew Valley creator donates $125,000 with a "monthly commitment" to open-source framework his hit farming sim uses
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